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I'm witnessing very odd graphical artifacts when I run my Unity game on Ouya. After the Unity splash screen, the game loads with the screen half black.

enter image description here

This seemingly has started occurring out of the blue. It also doesn't occur in the editor or the standalone build, only on Ouya. I can't think of a single reason why this would be happening. If I open the Ouya menu screen and close it, the game returns to normal; somewhat, as there may be some artifacts lingering but the screen isn't half black like in the screen shot above.

I know there's not much to go off of, but any insight into why this may be happening is greatly appreciated.

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  • \$\begingroup\$ Is it possible that you are using too much VRAM? \$\endgroup\$
    – Tara
    Commented Aug 24, 2014 at 2:29
  • \$\begingroup\$ I don't think so. According to the stats window in the Unity editor, I'm only using 21.5MB to 30.4MB VRAM. \$\endgroup\$ Commented Aug 24, 2014 at 13:08
  • \$\begingroup\$ Sorry... If that's not it, I can't help you there... I don't have any experience with the Ouya (yet). \$\endgroup\$
    – Tara
    Commented Aug 24, 2014 at 15:18

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