For my game, I want a way to make the game remember the top score. I know how to make the game save, I just need a way to save a high score.
This is my current system, that has not been working:
If next room exists > If score is larger than health > Set the health to score > highscore_add(global, score); highscore_value(health)
This has an output of nothing.
I would really appreciate some help!