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How can I resize ImageButton ? It show very big on screen . How I know it is an Actor and it is not resizing automatically . I can`t find the method for resizing it. Any ideas?

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  • \$\begingroup\$ Take a look at this UI test: github.com/libgdx/libgdx/blob/master/tests/gdx-tests/src/com/… \$\endgroup\$ – ashes999 Aug 4 '14 at 9:36
  • \$\begingroup\$ shall I use stage.getViewport().update(width, height, true); ? \$\endgroup\$ – Vahe Muradyan Aug 4 '14 at 9:48
  • \$\begingroup\$ I'm not sure, sorry. \$\endgroup\$ – ashes999 Aug 4 '14 at 13:49
  • \$\begingroup\$ If I knew, I would post a proper answer :) take a look at the sample (test) I linked, it should hopefully work well for you, and you can post your solution when you figure it out. I didn't see any obvious way to resize the button either and I don't use Actor2d.ui. \$\endgroup\$ – ashes999 Aug 4 '14 at 15:26
  • \$\begingroup\$ and what are you using for buttons that contain only image? \$\endgroup\$ – Vahe Muradyan Aug 5 '14 at 12:34
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Put your ImageButton in a table. Set the size of it. Add the table as an actor in your stage.

Here is an example:

ImageButton. ImageButton Style btnStyle new ImageButton.ImageButtonStyle ();
btnStyle.up = skin.getDrawable ("your image");

btnB = new ImageButton (btnStyle);

stage.addActor ( table );

table.add (btnB).size (150, 200);
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