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I created a countdown in Game Maker using a variable of time. The countdown works properly and is displayed at the proper coordinates. However, when the countdown reaches zero, I want to make the countdown disappear and display "GO" instead.

How can I do that?

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1 Answer 1

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The simple way to do this is to have two objects and then use instance_change() two swap into the next object when the countdown finishes.

Example:

if (countdown <= 0) {
    instance_change(obj_go, true);
}
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