Since building a game is not about 2D anymore, I just want to build a list of the (not necessarily best, but good enough) open source software available to make games.

I prefer to put emphasis on libraries that insist on specializing on one part of what makes a game (like Ogre does for graphics, and OpenSteer does for steering), rather than engines/libraries that try to feature a lot of different features.

Found this: http://wiki.gamedev.net/index.php/Libraries - Multipurpose/Multimedia: - SDL http://www.libsdl.org/ - SFML http://www.sfml-dev.org/

Feel free to update this list and/or add categories.

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    \$\begingroup\$ Not a real question, also a duplicate of gamedev.stackexchange.com/questions/5735/… (which is not a real question). \$\endgroup\$ – user744 Jan 20 '11 at 16:14
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    \$\begingroup\$ -1 I am not denying this could be a potentially valuable list, but here is not the place to write it. \$\endgroup\$ – The Communist Duck Jan 20 '11 at 17:01
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    \$\begingroup\$ Not a question, lists like this should have the results put in answers so it can be voted on, and in general it's too broad. If you wanted to, say, have a question of "What free/open source c/c++ pathfinding libraries would you recommend", then that would be a good question. \$\endgroup\$ – Tetrad Jan 20 '11 at 17:12

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