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How can I make stormy water like they did in Temple Run 2. I've tried with Unity Water Pro to achieve the same result but when I include it in the project the frame rate crashes to 3 frames per second.

Unity Water basic doesn't fulfill the requirements at all. So is there any other way?

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There's an asset for that. The asset also has a web player demo. Check out the unity store :)

Here's your link. https://www.assetstore.unity3d.com/en/#!/content/7768

https://www.assetstore.unity3d.com/en/#!/content/14109

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  • \$\begingroup\$ You should link him to the asset as well. This answer can be improved. \$\endgroup\$ – Grey May 15 '14 at 21:06
  • \$\begingroup\$ Yeah sure. I just did :) \$\endgroup\$ – Farhaan Nasir May 15 '14 at 21:20
  • \$\begingroup\$ Hi Farhaan. Thanks for answering, but that's not the effect I am looking towards. They are basically waterfall particles. I can't make stormy water for a river with it. I need to make a game on Kayaking which needs that kind of water. \$\endgroup\$ – noob May 16 '14 at 6:15
  • \$\begingroup\$ if youre looking to invest more in your game this asset might go along way. assetstore.unity3d.com/en/#!/content/4481 just give the wind parameters and you can create a storm but its way to costly \$\endgroup\$ – Farhaan Nasir May 16 '14 at 15:21
  • \$\begingroup\$ Well that's not for mobile :-( \$\endgroup\$ – noob May 16 '14 at 15:59
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We end up with having a static mesh and animating it. Add some particle effects and we can make it stormy and mobile ready. I didn't require any real water reflection so this worked for me.

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