I have a problem here.
I animated my main character and is working. It walks run and jump however it goes across walls and ground.
As in every single video I watch in unity tutorials I put a navigation static in every single wall and game object. However the main character still go across them as thin air
The main character has a rigid body and collider as does the the wall and other game objects
I really don't understand I don't really understand what i did wrong or what I miss? Script ? other things I am not aware?The Nav Mesh Agent? ]1
I really hope someone can help me
Thanks in advance