I have MS Visual Studio 2010 installed on my machine (a Windows 7 Pro 64-bit), and im developing a game in XNA 4.0 with it. I can run the program just fine from the .exe file in the bin directory, and it appears to have no bugs.
But when trying it on Windows 8 64-bit, it just doesn't run. Am I doing something wrong or is XNA suddenly incompatible in this case?
BTW this game has no 3d graphics at all, just 2D stuff, but iirc every texture2D is rendered through the GPU thing as some sort of flat 3D surface, so idk.