Should educational games target the PC or mobile market? My professional development experience has been with the PC, but I'm wondering if mobile (iOS, Android, etc.) has a better market for educational games (elementary/middle). Has anyone been in this market and have a good idea?
This article says
“Mobile educational games are now outselling PC educational games,” he said. “And the entrepreneurs are incredibly passionate about what they are doing. What we find interesting is the interest among investors in mobile.”