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In an iOS Game Center managed turn based game, if a player quits out of turn from the Game Center UI, then turnBasedMatchmakerViewController:playerQuitForMatch isn't called (as expected). However, the other players don't seem to receive any handleTurnEventForMatch: notifications either. Is this correct?

If this is the expected behaviour, how is the game to become aware that someone has quit in this way?

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Never mind, it seems to have been one of the regular sandbox notification outages.

I tried exactly the same code and devices again today, and this time the second device received a handleTurnEventForMatch: with the quitting player's matchOutcome equal tot Quit.

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  • \$\begingroup\$ Make sure to mark this as accepted if this solved your problem. \$\endgroup\$
    – Jesse Dorsey
    Aug 13 '14 at 20:02

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