I'm working hard in a 2D platform game, as far as I got is a standard 2D view (only x and y are visible)
But I want to change the perspective so I can see the floor also.
But the MapBuilder I developed works perfectly based on TILES (so my 2D works very well)
I wanna know the easiest way to add the ground on top of the floor without switching to full 3D with rotationed Rectangles.
The best I tought is to create a "magic" rectangle on top of my ordinary floor to make this fake perspective. But this still lead me to problems on multi-floors.