I am using Slick2D, and I wanted to know which is the best way to resize, maximize, minimize the window, For example, Resizing all the images or scaling them, or Slick2D has an integrated method, Any help is appreciated.
If you want to resize your images, scaled to the window size, you will need to scale your Graphics object in your render method.
To do this properly, you will need to make your game with a predetermined resolution (kind of like, the starting resolution of your game, that all users would start with.) Lets say you are writing a game with the window size 640x480.
This would make your base resolution width 640, and your base resolution height 480.
In the top line of your render method, you would type:
and then you would just draw your images as you would normally.