We are developing a game in Unity where the character is different ages in different levels. Would it be possible to use a single 3D model asset, and alter its proportions via scripting to achieve this effect? For example, stretching the head to make it more oval for older self, or increasing head size for toddler self?
We don't have a model yet. We are envisaging a simplistic, cartoony look rather than something realistic. Is this doable?