I have an animation created with the built-in dope sheet. It plays correctly but I would like it to be played relative to current object transformation. For example I have a palm tree that moves its leaves. If I rotate the palmtree and then start the animation leaves does not play animation relative to its new position/orientation. I know it is playing this way because of the animation being absolute. Is there any way to make it realtive to current transformation?.
Thanks in advance.