I am having a problem with distinguishing different depths in my new 'game.'
It is a game similar to Minecraft, only it is rendering in isometric format. The problem is, I cannot think of a way to distinguish the different depths.
Above Ground: Under Ground:
In the last picture, the player is 2 tiles underground, but it seems as if it's only 1 tile underground.
I'm not sure if this is even possible or not, but if you can think of something, please share it!