I am trying to implement ice sliding physics on a plane for my game. There are a lot of N64 games that implemented them perfectly well, like Banjo-Kazooie, Super Mario 64, Zelda: OoT and MM, etc.
Here is an example: http://youtu.be/p2D4Y4tMOas?t=19s
Looked up everywhere and I can't find a guide for it. Anyone knows how to do this? Thanks.