I'm learning to create an Android shooter game where I'll have multiple enemies. I must control the position on the screen and be able to delete each of then (via, for example, a
But I use a canvas, which is most recomended, is it possible to delete just one bitmap and not the entire canvas (by delete I mean make it vanish from the screen, not just erase its value)? If so, how?
Another approach, I guess, would be using the Android image view, which can be deleted and as well as controlled and positioned, but I think that can make my game run slow if I create various objects of a class enemy; is that correct?