I have an isometric grid with 64x32 diamond images. Each tile is a class, each instance is in a 2D array.
Players have different screen resolutions and the grid must take up the whole screen. Additionally, every player should always see the same tiles (so nobody has an advantage).
The only thing I could think of was to change the tile size: Bigger screen, bigger tiles.
I suppose I could do this by resizing my existing tile images, but is there a better way?