First off, I am very new to jMonkeyEngine 3 and still learning. Not exactly sure what could be causing my snowman to have already been rotated before import. I created him in blender and it was facing forward. The up axis was Z and the forward axis was Y.
For some reason when it is imported into jMonkey I got it pre-rotated which is not what I wanted nor what I coded. I just imported like this tutorial says to do in the book.
Exported as ORGE > Converted to .j3o > Imported with code.
snowMan = assetManager.loadModel("Models/Snowman/snowman.j3o");
Material matVC = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
matVC.setBoolean("VertexColor", true);
snowMan.setMaterial(matVC);
rootNode.attachChild(snowMan);
What should I look at doing to try and remedy this? Not even sure where to start. Could it be messed up in blender? The way I exported? jMonkey?
Update #1: I think it has to do with either the exporter or something I did in blender... not sure what though. Pretty sure it is not the fault of jMonkey.
Now it looks like this.