I recently gave a build of my game to some people and asked for any thoughts. One of the ones I keep getting is, 'I didn't know where to go first, but I guessed.'
The problem is, I'm still getting this after having revised NPC text to be clearer and more helpful to the player. The build in question is here, if you're curious to see what exactly I'm up to.
How can I make sure my NPC dialog is effective at guiding players to the next objective?