I'm using Box2D and I am putting edge tiles as b2Bodies so that the tile world can have physics:
The problem is that there are 3 b2_kinematic bodies under the player right beside each other.
Every so often, he gets stuck like in this image (as if there were a very very small slope) and the player box gets stuck. I have to move him back a little to overcome it.
The player has fixed rotation which is what also causes this.
I'm not sure how to fix this.