Getting the rightmost point of gameobject

How do i determin the point on a gameobject that is most to the right (highest x value).

• There is no direct conversion, unless you are developing a 2D game with a fixed camera. Can you edit your answer, including more information as defined in the help center: gamedev.stackexchange.com/help – Pip Jan 1 '14 at 23:41
• Take a look at Orthello and how they set up the camera. One unit in Unity is equal to one pixel in their case. – user15805 Jan 1 '14 at 23:43
• Sorry guys. This was a bad question i edited it. – Daarwin Jan 2 '14 at 0:09

var bounds = gameObject.renderer.bounds.max.x;