# What is the value of gameTime.ElapsedGameTime.TotalSeconds?

I was wondering what is exactly the value of gameTime.ElapsedGameTime.TotalSeconds in a second? Please explain it to me completely and as great as you can.

From the documentation ElapsedGameTime is:
This means it's the amount of time since the last time the update function was called. It's a TimeSpan. Getting TotalSeconds from a TimeSpan will give you the time in seconds. This is likely to be a pretty small value, since updates happen very fast.
• @MesutDarvishian If you are looking for that time interval that passed since the last frame, you really should just use 1./60. (fix your timestep) Dec 28 '13 at 16:00