# XNA flip SpriteBatch on click

Is there any way to make a SpriteBatch flip when its clicked, something like Android Animation?

I know that spriteBatch.Draw() have SpriteEffects, but it literally flip it and I want to flip it like an animation.

In XNA, you won't find any direct analog to the Android method you linked. You are also correct that SpriteEffects is not the answer to your problem (it's a very short enumeration).