I'm curious what people are using to develop games for the Windows Phone (or XNA in general). I have come across a few engines but for the most part they don't seem to be actively maintained. If you are using an engine which you think does the job well please recommend it below.
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2\$\begingroup\$ What are you looking for beyond XNA itself? \$\endgroup\$– coderangerDec 16, 2010 at 22:54
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\$\begingroup\$ How about, state management (i.e. game, title, etc), animations & sprites, collision detection for starters. \$\endgroup\$– Alex SchearerDec 17, 2010 at 5:08
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\$\begingroup\$ I have the same question, trying to find a 2d engine that has some representation in the community... didn't find any \$\endgroup\$– RollRollSep 10, 2013 at 19:34
4 Answers
FlatRedBall is an actively maintained XNA-based (MDX version still exists but isn't maintained I think) 2.5D engine that supports Windows Phone 7 as well as XNA PC and XNA Xbox 360 (and it's also simple to integrate with Farseer).
I kind of agree with coderanger. For all those specific examples you gave him, microsoft provides samples on their site. Full working state management, collision detection, animation. I know you want something put together but since you haven't received an answer you like, you could always take the game state project http://create.msdn.com/en-US/education/catalog/sample/game_state_management and pull some of the other samples together. All the code works fine. Again if someone provides you with an answer you like then ignore but it really won't take long to do what I am suggesting.
I've asked similar question on App Hub.
The answer was that there is only limited number of possible solutions, like Helium (helium.codeplex.com/) or Farseer Physics Engine ( farseerphysics.codeplex.com/) But, yes, they are not advanced enough yet.
Torque engine (torquepowered.com/) is coming somewhere in the future.
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1\$\begingroup\$ I was under the impression that the company behind Torque was in financial trouble. Is that accurate? \$\endgroup\$ Dec 16, 2010 at 20:14
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\$\begingroup\$ I had no idea about their financial situation. But I've found another possible solution SunBurn engine synapsegaming.com/products/sunburn/engine \$\endgroup\$ Dec 16, 2010 at 21:43
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2\$\begingroup\$ @Alex Schearer- Yeah, Torque is in some trouble right now. I think they are trying to find someone to buy them, but I am not 100% sure. \$\endgroup\$– DManDec 17, 2010 at 3:30
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You might try Jemgine, it doesn't technically run on WP7 but only because of a few simple shaders that could be replaced with BasicEffect.