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What types of game should I start making to get started with Unity 3D? Any ideas?

Remember: it should be small, and not art-intensive.

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    \$\begingroup\$ -1, "what game should I make" isn't really a good question. Also for beginning games there's already a pretty thorough list here. gamedev.stackexchange.com/questions/854/… \$\endgroup\$
    – Tetrad
    Dec 13 '10 at 6:25
  • \$\begingroup\$ In any game engine a know gametype would be a good place to start. I have a few suggestions. 1) Pac-Man clone. 2) Space Invaders/Galaxy 3) Frogger 4) any other "basic" game that seems too simple always shows up to have enough for beginners. Try some of them first. Then you will learn a lot. If you dont know the games, use Youtube to learn about them. \$\endgroup\$ Sep 6 '11 at 0:13
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Take one of the existing Unity example projects and modify it. This gives you a good solid base to work from.

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  • \$\begingroup\$ I've always felt like a bit of an alien because this approach never works for me. Am I the only one? I always have to learn new tools by building from scratch; I never get anywhere by looking at example projects. \$\endgroup\$
    – jhocking
    Jun 27 '14 at 12:05
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    \$\begingroup\$ I realize this is 5 years later, but i am kinda that way too :) \$\endgroup\$
    – Millard
    Sep 13 '19 at 1:59
  • \$\begingroup\$ I'll allow it ;) \$\endgroup\$
    – Tim Holt
    Sep 13 '19 at 17:52

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