I don't know how to work with my particle's lifetimes. My design is simple: each particle has a position, a speed and a lifetime. At each frame, each particle should update its position like this:
position.y = position.y + INCREMENT * speed.y
However, I'm having difficulties in choosing my
INCREMENT. If I set it to some sort of
FRAME_COUNT, it looks fine until
FRAME_COUNT has to be set back to 0. The effect will be that all particles start over at the same time, which I don't want to happen. I want my particles sort of live "independent" of each other.
That's the reason I need a lifetime, but I don't know how to make use of it. I added a lifetime for each particle in the particle buffer, but I also need an individual increment that's updated on each frame, so that when
PARTICLE_INCREMENT = PARTICLE_LIFETIME, each increment goes back to 0.
How can I achieve something like that?