Hey guys, im working on a final class project for a graphics class, and me and a teammate are making a simple 3d tower defense game.
We're currently planning on using 3ds models and drawing them with OpenGL.However, niether of us have a lot of practice/experience with loading/drawing models.
What is the fastest and/or easiest (not neccesarily the best or most feature-implemented) way to load a 3ds model and draw it with a OpenGL/glut setup?