I am working on a project in jMonkey, and I managed to create boxes, spheres and such objects, and load textures form image files, but when I converted a Blender file to .j3o
and imported it in my game, it shows up with no textures (it's just white).
The object does have textures, and they even show up in the jMonkey SDK. How do I load the textures that are already stored in the object file?