I'm trying to load sound into my game. I downloaded an .mp3 sound (a second long) and tried to load it both as Song and as SoundEffect, but it didn't work, so I tried loading the same sound but as .wav and I was able to load it as a SoundEffect. The problem is that the sound that is coming out sounds like static noise. I looked a bit into this and found out I need to load sounds as .xnb files, so I downloaded 'XNAContentCompiler' project and tried to compile the sounds causing a 'PInvokeStackImbalance' error.
So I found this thread: http://xboxforums.create.msdn.com/forums/p/65519/65519.aspx
Saying I can ignore this and continue.
The xnb file fails to be created when I try to convert the .wav files, saying it is 24-bit audio and I may only use 8 to 16 bit. So I tried to compile the .mp3 file and it succeed, creating a 1k file that I still cannot load not as a Song and not as SoundEffect.
I'm now completely lost on this and can no longer understand what I need to try to load and what is a different problem completely, and I would love some explanations.