In a few months I plan to start showing off the (hopefully commercial) game I'm working on to the public (internet). The thing is, besides screenshots and a trailer (of say feature functionality), how does one properly go about making a demo that can be protected?
Let me explain a bit. The game is a cross-platform RPG of a sort. Right now, the way I have the game coded is that it reads in map, character, etc data from files and that decides everything which allows me to expand the world/story just by config files and adding assets.
Meaning, my worry is if I make a demo version of the game, which is say the real game but then all the assets/config files/etc are removed so that its just a demo with the very first map/level. Is there a way to protect against someone just then putting out the datapack of the real game (when released) and now suddenly anyone with the demo EXE can play the real game?
The demo protection is kinda my first priority as I want the demo out there for a while before the real game is released. I can always decide on what protection methods I choose from the real game later (before release, but still later.. )
I guess it boils down to is there any real way to protect the game anyway (I don't want to restrict users to having to do any online checks because this game will be cross-platform and not require internet to play it). Last thing I want to do is mess with legit users. And I'd like to leave the assets open if possible since that just means easily patching folders and allowing modders to mess around a bit.
I mean, even if I set up a basic key license system, whats really stopping 1 person from uploading their key and a copy of the game somewhere? I've seen people talk about doing frequent updates so that the binary changes and they have to re-crack the game. But, who needs to crack the game at all when you can get 1 legit copy and then spread it around?
I'm not sure if maybe I'm missing something, I'm just trying to make sure I'm not. Does it really just boil down to:
- Slap basic key license protection on it.
- Remove asset/config files from demo
- Hope for the best
Any and all advice is appreciated! I'm very new to all this ; - ;)
Sorry if this is a duplicate! Couldn't find much on the demo concept.