0
\$\begingroup\$

I want to make a custom damage system on my game but I can't find the function that handles it...

I looked on Actor.uc but the only thing I've found is the event TakeDamage, but there's nothing on it that actually deals the damage.

Thanks in advance.

\$\endgroup\$
0
\$\begingroup\$

TakeDamage is the ticket. Pawn::TakeDamage is where the default damage system for characters and vehicles is located.

\$\endgroup\$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.