I saw this video: Video
And now I am curious about the following: How can you achieve dynamic forms like they are shown in this video.
What I mean is: Do you need to have some "base" models which can be just linked together? Or is it possible to generate these 3D models "on the fly"?
If yes: How could that be done?
And: Is something like that as well possible in 2D?
And: How can you do animations, like (some) in the video? Because it seems as if the body parts of the creatures work together more or less correctly. As well here is the question: Would this be possible in 2D?