Hi currently i am working on modelling an object within view port, but i have issues here. On my right panel view port, when i try to alter an vertex of an cube i'm getting an 3d effect similar like this:

enter image description here

But instead i should see effect similar like this:

enter image description here

Where am i wrong here? Thanks

  • \$\begingroup\$ You're supposed to select all vertices that are on top of each other from that view, just select them by dragging a selection box around the vertex you want to move. \$\endgroup\$
    – PeterT
    Commented Sep 11, 2013 at 13:33
  • \$\begingroup\$ Hi i am just select only 1 vertex point..but i have this kind issues. \$\endgroup\$
    – d3bug3r
    Commented Sep 11, 2013 at 13:39
  • 1
    \$\begingroup\$ I'm telling you to make a selection box around that one vertex. To get not just the frontmost vertex but also select all the vertices behind it. \$\endgroup\$
    – PeterT
    Commented Sep 11, 2013 at 13:40

1 Answer 1


The problem is you only selected and moved one vertex, when in fact you need all the vertices in that row. That is, all the vertices stacked onto one spot in an orthogonal view.

If you selected it with selection box and it selected 1 vertex, you may have turn on/off backface culling or your selection tool based on camera selection. Double click on selection tool to view tool setting and uncheck camera based selection. it could work.


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