# ANDEngine : 3d rotation in Particle System

Im using ANDEngine and wants to create confetti particle system.

But im unable to make flipping and rotation of confetti particle around z-axis Since andengine is 2d engine, it doesnot support that.

However like in the following example , 3d rotation has been implemented for a single sprite:

• Just use rotation like the example you linked shows: pGL.glRotatef(rotation, 0, 1, 0); Where rotation is the amount to want to rotate and the last three values define the axis of rotation. – MichaelHouse Aug 31 '13 at 14:55