Right now I am currently working on a game with my Australian buddy and I just am having such a difficult time with the spriting process. As the programmer of our game, it is my responsibility to get the sprites he models drawn and animated onscreen. However, the sprites he's drawing are huge images and the animation sequences are always at least 20 images wide, which means they're too big for the FileOpen method to read... Which brings me to my question: Is there a way to use a directory as the animation sequence? Like instead of stringing all the images together in a chain and animating the sequence, can I make an animation from a collection of the images in a folder?
For this example, use Animation.png to represent the chain of images version and Image1, 2, and 3.png for individual images in a directory.
Thanks in advance!