# Improving performance on older Androids

I'm learning to build html5 games for mobile. I'm worried about the FPS animation on older model Android... as I use a lot of setTimeouts to update certain aspects and would like some suggestions on other approaches I could adopt.

Any advice on making this run a bit smoother?

• Have you tested it on older Android models? What have you tried to improve the performance already? – MichaelHouse Jul 3 '13 at 15:08