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I'm developing a 2D windows phone game. The game should look the same on every windows phone device. But I have no idea what to do so that my game looks great on every display resolution. How can I do that? What is the best/easiest way?

I don't like letterboxing. So I tried scaling the sprites but that looks blurry(very bad). My sprites are all in PNG format. I created them in Inkscape.


marked as duplicate by Josh Jan 31 '14 at 22:05

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The recommended way seems to be scaling the sprites. You can create alternate images to handle differing resolutions and load them depending on the screen's resolution.

MSDN Article


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