How I can make a b2Body in box2d so that it could form a ring which does not collide from the center just like a ring. like when we flick the object and there's another body (like pole), the pole can go inside from the ring.
like this:
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Sign up to join this communityI assume you want to view the scene from the side? Pretty easy to be done. Just create two circles that are connected to each others with some space in between:
O O
You just draw the actual ring (the part not colliding) over the "empty" space.