In my game I want to have the different anti-aliasing option like: none, x2, x4, x8 and x16. I know that you can use anti-aliasing with Graphics2D
in the way below bu is there any way that I can use the different levels of anti-aliasing (x2, x4, x8 and x16)?.
RenderingHints rh = new RenderingHints(RenderingHints.KEY_RENDERING,
RenderingHints.VALUE_RENDER_QUALITY);
rh.put(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g2d.setRenderingHints(rh);