I'm working on a RPG game, however, I am not the amazing person at math that I wish I was, although someone suggested a logarithmic equation would work well. My current idea is for this:
You start off getting levels relatively quickly (lower xp amounts), then once you get higher up like 20-30 maybe it starts to take longer and longer to level, ending somewhere around 10-15 million experience for level 100. Can anyone offer me an equation or suggestions on how to do this? Thanks :)