I am making a game where I have a player spaceship on left side and an enemy spaceship (boss) on the right. I need some ideas on what my enemy should do.
If I move my enemy down and up, down and up, etc.. then the player will be able to predict the enemy's movements. On the other hand, I don't really want the enemy to move randomly. It won't look good if the enemy is just moving to and shooting at random places.
I am also thinking of making my enemy move left, and when it reaches the outside of the screen then coming back in from the right side. Let me know what you guys think.