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I am trying to implement "Snake" using crafty.js but I can't seem to get the snake entity to move just once in a second. How do I do this?

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You could use the timeout method from Crafty core functions.

First argument is the function to be executed, second argument is the time in miliseconds

Crafty.c("Snake",{
  init: ...
  move: function() {
      //code for movement
      this.timeout(move, 1000);
  }
});

or you can pass an anonymus function as argument

this.timeout(function() {
//code code coode
}, 1000);

source: http://craftyjs.com/api/Crafty-Core.html#-timeout

Sorry if i my English is bad

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  • \$\begingroup\$ I must have missed this in the documentation. Thank you for pointing it out. \$\endgroup\$ – gnerkus Apr 17 '13 at 0:38

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