I'm working on a 3d game using OpenGL and would like to take it in a fantasy direction. Specifically I'm thinking of having magic with effects for fire, water, ice, and lightning. My problem is I have no idea how to create these effects. Are there any resources for me on how to learn something like this?
closed as off-topic by Alexandre Vaillancourt♦ Jan 25 at 21:48
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Look in to Particle Systems or particle effects.
Here are some links to tutorials: