Will Games developed on XNA work under a Windows 8 environment?

I know the XNA project was killed off, and you can't develop it on Windows 8 (apparently), but will they still work under windows 8? I don't care about metro integration or whatever, even if they run in desktop mode that's fine.

I've been looking around and finding a bunch of contradictory answers - so maybe I can get a clear one from here.


Yes, the applications you write for XNA will still run on the desktop mode but not metro mode. If you care about Metro integration, check out MonoGame. I develop normal XNA and MonoGame applications on Windows 8 and run them here as well; I can assure you they both function perfect on desktop mode.

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  • \$\begingroup\$ Have you had any luck getting custom shaders working with MonoGame? \$\endgroup\$ – RobCurr Mar 10 '13 at 2:57
  • \$\begingroup\$ @RobCurr I have - but it's probably a bit off-topic for this particular answer. ;) \$\endgroup\$ – Vaughan Hilts Mar 10 '13 at 4:41
  • \$\begingroup\$ Oh good, thanks. I was considering porting the game over (it uses simple sprites) to Monogame. Is it worth it? And how difficult would it be? \$\endgroup\$ – Haedrian Mar 10 '13 at 7:15
  • \$\begingroup\$ Incredibly simple - it doesn't take much effort at all. :) \$\endgroup\$ – Vaughan Hilts Mar 11 '13 at 1:26

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