i'm developing a 2d game (top down), and i'm a beginner. Now, i've to create a map, with object (to interact with) ... I don't know how to .. manage the problem ! Does anyone can help me ? What are the methodology used ? Thanks

  • \$\begingroup\$ What programming language are you using? Knowing this will allow people to provide answers and code snippets that are easier for you to understand. \$\endgroup\$ Oct 31 '10 at 17:04
  • \$\begingroup\$ I'm using C#, but i can understand other "major" languages ;)! \$\endgroup\$
    – stighy
    Oct 31 '10 at 17:24
  • \$\begingroup\$ Have a look at the 2D Level design/editing/saving question: gamedev.stackexchange.com/q/3107/450 \$\endgroup\$ Oct 31 '10 at 18:34

I answered with the following for this question. If you look for tutorials for using these technologies, you should be able to get started or at least have other more detailed questions.

Two programs you should at least take a look at are Mappy and Tiled. A library for XNA integration with Tiled called TiledLib was been developed and could have bene of some use, if only to take a look at for ideas, but no longer appears to be available.


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