Getting this error when trying to use SDL_mixer...

I am including all the correct files as far as I can tell and have included the frameworks (both SDL and SDL_mixer) to my /systems/library/frameworks folder and it compiles well until I add SDL_mixer.h to my project. What should I do?

Here is main.cpp

#include <SDL/SDL.h>
#include "SDLMain.h"
#include "SDL_mixer.h"

int main(int argc, char ** argv)
{
SDL_Init(SDL_INIT_EVERYTHING);
Mix_Chunk song;
//Initialize SDL_mixer
if( Mix_OpenAudio( 22050, MIX_DEFAULT_FORMAT, 2, 4096 ) == -1 )
{
return false;
}

SDL_SetVideoMode(1000, 500, 32, SDL_SWSURFACE);
SDL_Event event;
bool done = false;
while(!done)
{
while (SDL_PollEvent(&event))
{
if (event.type == SDL_QUIT)
{
done = true;
}
if (event.type == SDL_KEYDOWN)
{
if (event.key.keysym.sym == SDLK_UP)
{
Mix_PlayChannel( -1, song, 0 );
}
}
}
}
SDL_Quit();

return 0;
}


Thanks

• please post the exact error message. – miguel.martin Feb 12 '13 at 11:44
• By the way, you don't need to #include "SDLMain.h" – miguel.martin Feb 12 '13 at 11:46

This is only a guess, but as far as I know you should include SDL as <SDL.h>. As I can see that you include SDL as <SDL/SDL.h> and SDL Mixer as "SDL_mixer.h", the problem is that the header of SDL_mixer.h includes <SDL_types.h>, but in your case it would have to be <SDL/SDL_types.h>.
You should either extend the include search path to include the SDL folder (prefered) or alter the SDL_mixer.h to refer to SDL/SDL_types.h (hacky).