I'm searching any way to render with ffmpeg, an opengl texture that contains the video frame.

Actually, I am not good with ffmpeg... Is there any library/documentation or something? How can I render a video with ffmpeg to opengl?


  • \$\begingroup\$ Have you looked at gStreamer libraries at all? I use them at work for video streaming/pipeline work. Take some getting the hang of, but they're quite comprehensive (use FFMPEG in places too). \$\endgroup\$
    – Robinson
    Feb 10 '13 at 0:20

Example implementation with basic demos: http://code.google.com/p/openmedialibrary (opengl/openal frontend to an ffmpeg backend)

  • \$\begingroup\$ On SE sites, it's preferred for answers to include relevant content, not just link to it. If the link goes dead, the answer becomes non-useful. \$\endgroup\$ Mar 28 '13 at 7:02
  • \$\begingroup\$ I'm prettttty sure the relevant content in this case is rather big. \$\endgroup\$ Jul 26 '13 at 8:10
  • \$\begingroup\$ However, I'd like to point that the linked project is GPL, so its usefulness is limited. \$\endgroup\$ Jul 26 '13 at 8:16

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