I have a question about using Box2D to simulate a physics-platformer. I manage to make the character move to the right and left, and jumping as well. However, jumping seems extremely slow when compared to most tile-based platformers.
Is there a way to speed up the jumping and falling of the player? I of course know from my basic physics lessons that 'heavier' objects don't fall faster in the real world, but is there a way to simulate this in Box2D?