I've been working in the 2d art side of games for a while now, and my full time job keeps me very busy on the art side of things, but I'm becoming more and more interested in learning to prototype my own games.
I know very very little programming, though I did take some in college (in TorqueScript, of all things), and while I could probably take the time to learn it, the learning curve is a bit too steep for me as it's completely separated from my current job.
I'm wondering if there are any game engines out there with an interface designed with artists in mind, where the learning curve might be easier for me, and where my current skill set will be more easily applied. I bought an indy license for Torque Game Builder but it still requires a lot of scripting and finding good, basic, entry-level tutorials is proving difficult.
Basically I'm looking for a tool where I can focus on the art and game design, and where the programming is minimal, or is easy to learn and has really excellent documentation. No idea if anything like that exists, but it's worth a shot. :]
Any ideas?